Spinner Sleeves With Programmable Cards Set Of 4
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Programmable Spinner Sleeves And Cards Let You Program Work Individually For Centers!
Just insert the card you want into one of the four spinner sleeves, write the content you want to target on the card with a dry erase marker, and let students get to work. You get four sets of sleeves and cards, each with 20 spinner options. You can program an endless variety of math or ELA games and activities!
- Target The Learning: The 40 cards and four spinner sleeves means you can program work for individuals or groups of students. Just write the content you want to target on the card with a dry erase marker, slip it into the sleeve with its attached spinner, and set students to work.
- Hands-On: Kids get engaged with hands-on tools that let them hold onto an individually programmed game or activity. Program the cards with math or ELA challenges. Great for tactile learners!
- Reusable And Green! The sleeves and cards are reusable and reprogrammable, so theyre easy on the environment. No paper waste!
- Saves You Time And Money: The programmable set means you can reuse them from student to student and year to year. Plus, it allows you to efficiently direct student learning, with no muss and fuss. Saves you time, money, and aggravation!
- 20 Spinner Options Per Sleeve: The 10 cards per sleeve are double- sided, so they offer 20 spinner options per sleeve. You can change out the activities so many ways!
Direct individual instruction with programmable cards in spinner sleeves and save yourself time, money, and aggravation!
- 40 double-sided cards, plus an instruction card (4 sets of 10 different cards)
- Size: 5" square each
- 4 programmable spinner sleeves, each with a plastic spinner and a different trim color
- Size: 5" by 5" each
- 1 lidded storage box